Oculus has been facing some issues with the launch of the Rift, last week the company revealed that it was facing a component shortage and now this week, customers are being warned of lengthy delays and given new shipping windows. Oculus sent out some shipping update emails to customers last …
Read More »Play any game in Oculus Rift VR with MyDream Swift and VorpX
As much as the early crop of virtual reality games are exciting and innovative, the catalogue is still pretty small. Things will be different in a year or two, but for now, if you want to try out some of your favourite gaming classics in virtual reality, you can do, …
Read More »HTC speaks out on issues during Vive EU launch
The launch of the first virtual reality consumer headsets has not been without its issues. HTC had some problems with pre-orders being mistakenly cancelled and a few other problems have arisen but the company is working hard to resolve them and has spoken out to explain things to its customers. …
Read More »VR Lens Lab now offering prescription lenses for Rift, Vive
Although both the Oculus Rift and HTC Vive have enough space to wear glasses while the headset is mounted on your face, it isn't an ideal solution. Some have reported the headsets tearing the glasses from their face and others just don't like the larger gap between screen and eye. …
Read More »BMW to use HTC Vive for developing prototype cars
With the age of consumer virtual reality finally upon is, it's no surprise that everyone is enjoying certain games and experiences with their brand new headsets. But uses outside of the gaming world have some exciting potential too, like BMW using the HTC Vive to demo prototypes of its vehicles, …
Read More »Oculus responds to Rift privacy policy concerns
When Oculus was first bought by Facebook, the reaction was fairly negative and while things have settled down a lot since then, recently the Oculus Rift began shipping and unfortunately, not everyone is happy with the Oculus privacy policy. The policy says that Oculus can collect user data ranging from …
Read More »Get yourself in-shape for room-scale VR with these exercises
One of the big selling points of the HTC Vive headset is that it is “room scale,” which means you can walk around your room, interacting with different elements with the motion controllers – all of it tracked within the VR space. But that means physically moving around and in fast paced …
Read More »Spectating DotA 2 in VR could be a lot of fun in itself
As much as playing games in virtual reality might be wonderfully fun and immersive, VR might actually be a great place to watch games too. In a recent teaser trailer for Valve's theatre mode for the HTC Vive, it also showed off a spectator mode for DotA 2, which has …
Read More »SteamVR has officially launched, Valve VR compilation game available
The HTC Vive began shipping out to customers today and alongside that, Valve has officially launched SteamVR, which has around 120 games and experiences listed already for early virtual reality headset adopters at varying price points. Similar to other areas of Steam, the SteamVR pages showcase dozens of titles and …
Read More »First HTC Vives arrive in the hands of consumers
Amidst the news that Oculus has run into some difficulties with its shipping, the first HTC Vive virtual reality headsets have started arriving on the doorsteps of consumers all over the world. From Tokyo, to California, to New Zealand, Vives have been showing up over the last 12 hours, with …
Read More »HTC explains why Vive pre-orders are being mistakenly cancelled
While Oculus is struggling with meeting shipping dates thanks to a supply shortage, HTC is facing some problems of its own. The Vive begins shipping this week but unfortunately some of those that pre-ordered the device have found their orders cancelled without warning. However, HTC has been quick to narrow …
Read More »Update: Oculus blames component shortage for delays
Update: Oculus VR has contacted pre-orderers who were promised a March shipping date, with a statement on what the status of their order is. It reads as follows: “We know you're anxious to receive your Oculus Rift and apologize for not updating your order status sooner,” the Oculus Team said …
Read More »Standup comedy, dev talks and DnD, all upcoming VR events
Although there might be a fierce debate raging about whether the Oculus Rift or HTC Vive are better for gaming, both offer a chance to do more social things in VR too. AltSpace VR offers a place for people to enjoy those types of experiences and in the next week, to …
Read More »The Gallery trailer shows it could be the prettiest VR game yet
Virtual reality is awe inspiring when you first step inside a virtual world – especially when you can walk around and interact with it using your real hands. But many of the experiences we've seen so far have come from smaller developers and indie teams, who haven't had years to …
Read More »AMD VR Performance featuring Sapphire
It has been a long time since anyone asked, “can it run Crysis?” but there is no doubt that the recommended specifications for high-end Oculus Rift and HTC Vive virtual reality are expensive. An i5-4590 and a R9 290 or GTX 970 are priced at a level that only a …
Read More »The Oculus Rift can do roomscale, but watch your head
One of the big selling points of HTC's Vive virtual reality headset, is that it can “do roomscale.” That means users can get up and walk around in the real world, while ensconced in virtual reality. It turns out though that the Oculus Rift can do that pretty well too, …
Read More »Oculus Rift officially shipping, SDK v1.3 now available
Although one lucky Oculus Rift buyer might have received his VR headset from the hands and smiling face of company founder, Palmer Luckey himself, most fans are expecting their's from a more traditional courier. Fortunately, many of them only have hours or days to wait, as the first batches of …
Read More »HTC Vive Pre Unboxing
Ahead of the official release in April, KitGuru news editor Jon Martindale has been playing with the HTC Vive Pre to show you what you can expect to get inside all those boxes. This unboxing is the first in a series of articles featuring the HTC Vive and Oculus Rift. …
Read More »Palmer Luckey delivers world’s first Oculus Rift CV1 to customer
It's been more than three and a half years in the making, but the Oculus Rift CV1 virtual reality headsets are now heading out to consumers around the world, with deliveries expected to begin any day now. To make the arrival of the very first one that little bit more special …
Read More »Here’s what PVP light-sabre duels look like in VR
There's going to be a lot of “OMG you can do X in VR” posts over the next few weeks – just bear with us, it's an exciting time. But one that we simply have to share is the guys at Node having a play with virtual light sabre duels …
Read More »First Oculus Rift CV1s have shipped, start arriving Monday
Three and a half years on from its initial Kickstarter campaign, the consumer version of the Oculus Rift headset has now begun shipping to consumers. Confirmed by CEO Brendan Iribe on Twitter, the first ones out the door will begin arriving on customers' doorsteps on Monday, the 28th. While that …
Read More »CeBIT: Inno3D debuts iChill VR gaming system, unique 3D printer
Inno3D is one of the many manufacturers at CEBIT 2016 which has been showing off its virtual reality capable systems, with one in particular which it claims can power all sorts of VR experiences. That's not all though, it also debuted a new 3D printer, which uses spooled up plastic …
Read More »Crytek’s VR demo Dinosaur Island 2 now available free on Steam
One of the earliest demos that got people excited for virtual reality, was Crytek's original Back to Dinosaur Island. It was short, but used some of the high-quality visuals Crytek is known for to woo VR and 2D viewers alike. It wasn't the only one Crytek made though and now, just …
Read More »Oculus digital platform now supports Facebook
Although the specifics of how Oculus VR's digital store and home-hub platform will work are still mostly unknown, we do know that it can support Facebook. Although unsurprising considering the social network is the parent company of the VR startup, this is something that could really separate Oculus' Rift headset …
Read More »Virtual reality: the how, the what, the when (Part2)
You didn't think we were done talking about VR just yet did you? We're just getting started. In this, the second part of our discussion on the state of VR, we talk about some of the content that's coming up for virtual reality and how to effectively wear a VR …
Read More »Virtual reality: the how, the what, the when (Part1)
You might have heard myself or one of the other writers here at KitGuru discussing virtual reality games, controllers and headsets at some point over the past couple of years. You could say we're a little excited, but nothing in the past can compare to the final few weeks of …
Read More »Amazon job hire points to VR development future
Amazon isn't just an organisation with its fingers in a lot of pies, it's grown tentacles and arms with extra hands and fingers just so it can dip into every bit of pastry in the world. That's unchanged in 2016, where alongside its continued drone delivery elements, it's now looking to …
Read More »HTC Vive Pre VR HMD washable cover now available
Although no one is quite sure what accessories the launch of commercial VR headsets will lead to, one additional extra has proved popular throughout the lifecycle of development headsets: washable covers. The VRCover became the most popular of the commercial options and now, with the Vive headset set to launch …
Read More »Do you have space for room-scale VR? Check here
If you're a VR fan with deep pockets, then likely you've gone back and forth in your mind about whether to pre-order an Oculus Rift or HTC Vive. Making that choice comes down to a lot of different factors, but one is whether you actually have the physical space for …
Read More »Mixed reality trailers are a better way to demo VR
One of the biggest issues faced by those hoping to showcase virtual reality games, is that conveying why they are awesome can be really difficult. Player motion alone is boring and in-game footage doesn't explain what the player is doing. Blending the two together however, is a much better solution, …
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