Samsung and Oculus have a pretty close working relationship at this point, with Oculus being the ones to design the GearVR and power it through its own software. However, the two could end up becoming competitors in the future as Samsung is said to be working on something called ‘Odyssey’ …
Read More »Google cancelled its Oculus Rift competitor to pursue VR on smartphones
At one point in time, there was talk of Google developing its own virtual reality headset, a high-end one in a similar vein to the Oculus Rift or HTC Vive. However, it now seems that the company may have cancelled its original vision in order to pursue VR on smartphones, …
Read More »MSI’s VR boost kit makes connectivity more convenient
The Oculus Rift and HTC Vive VR headsets are now readily available and ship within days. However, the setup process can be a bit fiddly and not everyone is going to want VR sensors and headsets taking up desk space on a permanent basis. This is where MSI's new VR …
Read More »Oculus firmware update paves way for better room scale
Virtual Reality is finally readily available to consumers, with the HTC Vive and Oculus Rift now shipping out to buyers within days. However, there is still one big difference between these two headsets and that is room scale support. A lot of people seem to favour the Vive over the …
Read More »All of Sony’s PSVR games will support the gamepad, Move not required
Sony will finally have a good use for its PlayStation Move controllers when its virtual reality headset comes out later this year. However, there are people out there that might still prefer to use a standard gamepad and those users won't be left behind on any game as one of …
Read More »Oculus officially clears pre-orders, Rift now ships within days
Oculus had quite the struggle when it came to meeting demand for the Rift headset at launch, to the point where it has taken the company nearly four months to fulfil pre-orders. The good news is that all pre-orders have now been fulfilled and anyone who wants an Oculus Rift …
Read More »GTX 1080 and 1070 Displayport not compatible with HTC Vive
If you want to run the HTC Vive on a GTX 1080 or 1070 graphics card, you better be planning to use the HDMI connection, as it looks like the optional mini-Displayport for the Vive just doesn't work with either card's respective connector. Nvidia said it was looking into the …
Read More »HTC may have sold over 100,000 Vive VR headsets
HTC may have sold as many as 100,000 of its Vive virtual reality headset, if Steam stats are anything to go by. This could well be why HTC has been so keen to spin off the VR branch of its business, as it does not want its falling smartphone influence …
Read More »HTC is spinning Vive VR off into a separate company
HTC hasn't been doing too well in the smartphone market lately but the company has become a huge name in Virtual Reality thanks to the Vive headset and now, Vive is spinning off into its own company, though it will still be owned by HTC. This was talked about during …
Read More »HTC Vive accessories could show up as soon as July
Although HTC has done a far better job of getting its Vive virtual reality headsets out to consumers than Oculus has done with its Rift, some have still found themselves wishing for another controller, or other additional accessories. It looks like they might get their wish soon though, as HTC …
Read More »Acer and Starbreeze announce new company to joint develop StarVR
Much like the deal that HTC struck with Valve to bring the HTC Vive virtual reality headset to market, Starbreeze has announced a partnership with Acer to make the StarVR headset a reality. To help that along, the two companies have even formed a new company: Acer Starbreeze Corporation, with …
Read More »Oculus has removed hardware DRM checks
Oculus might be changing its often criticised approach to keeping Rift games on the Rift as the latest Oculus Home update removed hardware DRM checks, meaning the software is no longer checking you actually have a Rift headset plugged in before launching any software. This is good news specifically for those …
Read More »Microsoft is ‘very excited’ about plans for VR
Microsoft recently announced Project Scorpio, its most powerful console ever with the intention of driving high-fidelity VR titles and 4K gaming. Microsoft has yet to jump into VR in the same way that Oculus, Sony or HTC have but the company is seeing potential there and is “very excited” about its …
Read More »Revive Oculus VR driver 0.6.1 released, Oculus games discounted
If you have a HTC Vive headset and want to continue playing those games Oculus has popped behind its storefront wall, you can do so with the latest version of the Revive driver. It's not a bad time to download it either, as Oculus is discounting a bunch of its …
Read More »Oculus defends its VR timed-exclusive game strategy
Oculus has faced a lot of criticism recently, largely due to the fact that the company has been buying timed exclusivity for a lot of upcoming VR games, some of which were previously going to launch on the HTC Vive and Oculus Rift at the same time. Now, Oculus's head …
Read More »VR tabletop gaming gets another boost with Tabletop Sim support
Playing board games with friends all over the world while feeling like you're in the same room as them is about to get a whole lot easier: Tabletop Simulator now supports the HTC Vive. Although currently in beta, the new trailer shows it working exceedingly well. This isn't the first look …
Read More »A third of Valve is currently working on Virtual Reality
When it comes to Valve, what goes on in its offices is kept very secret, we can never really be too sure on what's being worked on or how far along any particular project is. However, we do know that right now a third of the company is involved in Virtual …
Read More »OSVR’s $5 million developmental fund now accepting applicants
Open Source Virtual Reality (OSVR), the platform that wants to see VR hardware and software be as open and wildly available as possible, has now begun accepting applicants for its game developmental fund. The $5 million initiative will see game makers with VR projects given big chunks of change to help them continue …
Read More »Oculus Rift vs HTC Vive, which should you buy?
When I reviewed the Oculus Rift and HTC Vive virtual reality headsets, I added a caveat to both pieces saying that I wouldn't make many direct comparisons with the other, since I wanted to review them on their own merits. As much as they are very similar, they also offer …
Read More »Palmer Luckey on exclusives: Sony is doing it too
Ever since the big exclusivity debate kicked off between the likes of Oculus and the virtual reality community, Palmer Luckey has been rather quiet online. Once a regular Redditor and Tweeter, he's been almost silent for the last few months. At E3 though he made a few statements, one of …
Read More »Magic Leap Star Wars demo is even more impressive than the last
Although Magic Leap's augmented reality headset technology is still mostly under wraps, every time it releases a new demonstration of what it can do it's even more impressive than before. The latest release sees Industrial Light and Magic creating some star wars assets for it and the effect is simply …
Read More »Valve gives VR developers funds too, but with no strings attached
Poor Gabe Newell. It seems he can't go five minutes without someone emailing him asking about Valve's stance on exclusive games. We should know it by now: it doesn't like it. Still, it does seem like each time he opens up about it, Newell tells us a little more. In …
Read More »Gabe Newell, Phil Spencer hate VR exclusivity as much as you
There's been a lot of discussion around virtual reality exclusivity and Oculus' attempts to create a gated community around its titles, but everyone else seems to hate it. Including it turns out, Valve founder Gabe Newell and head of Xbox Phil Spencer, both of whom have spoken out against this …
Read More »Updated: Oculus wanted timed exclusivity, not full exclusivity
Update: Oculus has since reached out to KitGuru and provided us with the following statement, which we print here in its entirety: “We regularly offer developers financial grants to help fund early development of new titles to accelerate development or expand the scope of the game. In some cases, we …
Read More »PlayStation VR coming in October with Star Wars, Resident Evil
While it might be a little late to the party, the price tag on Sony's PlayStation VR platform and the large install base for the console it's designed for could still make it a winner. We now know the Sony VR solution will be showing up in October, with a …
Read More »Razer has shown off a new OSVR Headset
A while back, Razer became one of the founding members of the Open-Source Virtual Reality (OSVR) initiative, which is also supported by many other companies in the gaming and tech world. Since then, Razer has been selling the ‘OSVR HDK' with a fairly minimal focus on regular consumers. However, this …
Read More »Fallout 4 and DOOM are being ported over to Virtual Reality
Bethesda has announced at its pre-E3 show that it is currently developing versions of both DOOM and Fallout 4 for virtual reality. The plan is to first bring them to the HTC Vive, with support for other headsets like the Oculus Rift further down the line. The way the two …
Read More »HTC is selling a more expensive ‘business edition’ of the Vive
HTC today announced that it would be launching the HTC Vive Business Edition, offering the same hardware as the consumer version but with a dedicated support line and the option to buy units in bulk, for $1200 rather than the usual $799 price. The timing of this makes sense, as HTC …
Read More »The HTC Vive now ships within three days of ordering
While both the Oculus Rift and the HTC Vive launched back at the end of March/start of April, there has been pretty high demand for headsets from both companies, resulting in a bit of a wait for early VR adopters. However, this week HTC announced that it has managed to …
Read More »New lens technology could make next-gen VR headsets tiny
Even though Oculus and HTC/Valve did a great job of slimming down the lenses used in the new generation of VR headsets, they're still one of the reasons the headsets are as big and as thick as they are. That could well change with the second generation though, as a …
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