Hellblade: Senua’s Sacrifice released a year ago to much critical praise. It had fantastic voice and motion capture work, in addition to very engaging gameplay. Now, Ninja Theory has announced that a VR version of the game will be available at the end of the month as a free update …
Read More »Nvidia, Oculus, AMD, Valve and Microsoft band together to push new VR connection standard
One of the big problems to come with VR headsets is the abundance of wires that require connecting to your PC. The big players in the VR space are looking to change that with the introduction of the VirtualLink standard, which aims to simplify connections into a single USB Type-C …
Read More »Samsung has trademarked an ‘anti screen door effect’ display for VR
It looks like Samsung is attempting to tackle the ‘Screen Door Effect' plaguing current generation VR displays. In a recent trademark filing, Samsung has detailed an ‘Anti SDE AMOLED', which could end up being great for next-gen GearVR or Odyssey headsets. The filing was first spotted by the folks at …
Read More »HTC launches Vive Pro full kit in the UK and US, complete with SteamVR 2.0 base stations
Upon launching its £799 Vive Pro back in April, HTC made the curious decision to ship the device without controllers or base stations, forcing early adopters to either recycle first-generation hardware or purchase them separately. Although it’s taken three months, the company is now offering a full kit at an …
Read More »Valve has hired the writer behind Farpoint and The Invisible Hours
Valve has been making some moves on the development side lately. Aside from acquiring Campo Santo, the team behind Firewatch, Valve has also recently hired some new writers. Most notably, Valve brought Rob Yescombe on board, who penned the story behind The Invisible Hours last year. The Invisible Hours is …
Read More »Judge cuts damages owed to ZeniMax in half and allows Oculus Rift sales to continue
Back in early 2017, the big ZeniMax VS Oculus/Facebook trial officially took place, with the end result being a $500 million fine against Facebook. Since then, ZeniMax filed for an injunction in an effort to halt Rift sales, and Facebook has appealed the fine. This week, Facebook scored two wins …
Read More »Oculus Rift now requires Windows 10 for new features
There are many people who have yet to upgrade to Windows 10, in fact, the latest Steam Survey shows that over 30 percent of users are still running Windows 7. However, over time as new technology matures, these older operating systems become less viable. This is the case for Oculus …
Read More »The Oculus Go has finally made its way over to Europe and Canada
After a month of being available over in the US, the Oculus Go is finally making its way across the Atlantic to European shores. The first ‘all in one' VR solution from Oculus aims to replace the need for smartphone-specific VR headsets, like the Gear VR, or Google Daydream headsets. …
Read More »Valve starts shipping new Knuckles VR controllers and Portal tech demo
While much attention is currently being placed on the Steam Summer Sale, Valve did have one other launch quietly take place last night. After some extra work and some design changes, Valve has debuted the latest version of its Knuckles VR controllers, alongside a Portal-themed tech demo called ‘Portal Moondust'. …
Read More »Microsoft reveals that Xbox VR support is no longer in the works
Microsoft has been pushing deeper into the VR space throughout the past year, ushering in mixed reality for Windows 10. Unfortunately, it seems that this is where virtual reality will stay as the company has dialled back its efforts to bring the technology to Xbox consoles. Virtual reality has always …
Read More »Japan Display’s new virtual reality screens greatly improve pixel density
The future for virtual reality is continuing to look bright, as more behind-the-scenes development has resulted in new high pixel density displays. Japan Display has announced two new VR-specific displays, one sitting at over 1000 pixels per inch, and another with 800 pixels per inch. For those who don't know, …
Read More »Samsung is reportedly working on its own wireless VR/AR headset
Over the last year, there has been plenty of growth in the VR and AR headset market, with more companies jumping on board. We know Apple is planning its own push, but Samsung wants to continue establishing itself in the market before Apple gets the chance. We've only just had …
Read More »The Oculus Go is now available in 23 countries
After a long six month wait since its announcement, the Oculus Go is finally available starting from today. The accessible, standalone VR headset hits shelves today in 23 countries, in both 32GB and 64GB storage options. The Oculus Go is Facebook's first crack at a ‘mainstream' virtual reality headset. It …
Read More »SteamVR for Windows 10 HMDs is now out of early access
The Windows 10 April Update has begun rolling out and it has come with one unexpected benefit. The latest update brings along various fixes for Mixed Reality headset users, allowing SteamVR for Windows 10 headsets to come out of early access. SteamVR first became available to Windows 10 Mixed Reality …
Read More »The Oculus Go is already hitting store shelves
It has been a long time coming, but it looks like the Oculus Go will finally be available starting this week. The standalone VR headset was announced way back in October last year, and more recently, signs pointed to a proper launch at Facebook's F8 conference this week. It turns …
Read More »Google Chrome now has native VR support for the Oculus Rift
Just a couple of weeks ago, Mozilla announced that it would be launching a dedicated version of its Firefox web browser for virtual reality and augmented reality headsets. Now it looks like Google had similar plans in motion, as Chrome now has native VR support. Currently, Chrome's virtual reality mode …
Read More »HTC reckons 5G networks could usher in the next big boom for VR and AR
We've been hearing a lot about the tech world's plans for 5G in recent months. Ofcom began auctioning off the 5G Spectrum here in the UK, EE and Huawei had an impressive early demo of the tech and Intel already has 5G capable laptops in the works for 2019. However, …
Read More »CCP Games is taking a step back from VR to focus on other Eve projects
While CCP Games were one of the earliest developers to support virtual reality, it looks like they will begin taking a step back. The writing has been on the wall for quite some time, but the studio's CEO has since addressed the situation, stating that the VR market ‘just isn't …
Read More »Mozilla has rebuilt Firefox ‘from the ground up’ for VR and AR
Mozilla has begun preparing itself for the future of web browsing this week with the announcement of Firefox Reality, a dedicated version of the browser for Virtual and Augmented reality headsets. Currently, most people browse the web on a PC with a monitor, or on a mobile device. In the …
Read More »Skyrim VR has officially launched on PC
Bethesda made a big push for VR support towards the end of last year, bringing Fallout 4 VR and DOOM VFR to PC. Skyrim also received a VR version, but it launched as a PlayStation VR exclusive. That changes today, with Skyrim VR finally launching on Steam. Skyrim VR originally …
Read More »Sony is cutting the price of PlayStation VR
Sony's PlayStation VR headset has been on the market for around 18 months now, but during that time, plenty has changed. We've seen two triple A publishers (Bethesda and Ubisoft) getting involved with game releases, and we've seen some major price cuts for the Oculus Rift and HTC VIVE. With …
Read More »HTC updates GPU requirements for the Vive Pro
Since January, a lot has happened in the VR space. HTC announced the VIVE Pro, featuring a 77% resolution bump, pricing was announced recently and pre-orders are already live, with the first headsets set to begin shipping in April. Now, HTC has published the recommended system requirements for this higher …
Read More »HTC’s standalone Vive Focus VR headset to launch in the west this year
In May 2017, Google was set to team up with HTC to launch a standalone virtual reality headset for the Daydream platform. Since then, a lot has changed, with Google buying up a chunk of HTC's smartphone team. As a result, HTC has been doubling down on virtual reality, and …
Read More »The HTC Vive Pro will cost £799, pre-orders are live
The HTC VIVE Pro is on the way, bringing along a 78 percent increase in resolution, a more comfortable mounting mechanism and integrated audio. It even takes over the base Vive's original launch price of £799
Read More »The Oculus Go VR headset to finally launch in May
It has been almost six months since Facebook first announced the Oculus Go, the company's first standalone VR headset. At the time, it was announced that the headset would launch in 2018 with a $199 price tag. Now, we have a more specific launch date to look forward to, with …
Read More »SteamVR will soon automatically adjust supersampling and resolution settings for you
Today, Valve announced that it is implementing a new feature into SteamVR. We are used to some games and graphics card drivers offering up suggestions on what in-game settings to use based on the capabilities of your GPU. Now, SteamVR will be doing something similar for virtual reality titles, with …
Read More »Bethesda is bringing Skyrim VR to PC next month
After spending several months as a PlayStation VR exclusive, Skyrim VR is finally heading to the PC and better yet, it will support all headsets, including the VIVE, the Rift and Windows 10 Mixed Reality HMDs. Bethesda made the announcement last night, just as Skyrim VR's listing on Steam went …
Read More »The HTC Vive Pro will come with a redesigned Link Box
Back in January, HTC treated VR fans to the surprise announcement of the HTC Vive Pro, a new headset sporting various upgrades. The highlight feature is the higher resolution display, but it looks like there will also be a newly designed Link Box too. The redesigned Link Box for the …
Read More »Oculus apologises for Rift downtime with free $15 credit
Last night, Oculus Rift owners found themselves in a bit of a bind after an error began affecting thousands of users. The ‘Oculus Runtime Service' error meant that users couldn't use their headsets properly for a period of time. Fortunately, Oculus was quick to investigate and find the root cause. …
Read More »Oculus suggests rolling back Nvidia drivers to fix Rift ‘black screen’ issues
The Oculus Rift has been selling particularly well over the last few months, but unfortunately it looks like users are starting to run into issues. Recently, a ‘black screen of death' began affecting users, and so far, the finger is being pointed at recent Nvidia driver updates as well as …
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