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Intel Lunar Lake to pack Battlemage iGPU with up to 64 EUs

We're still ways off from seeing the Lunar Lake architecture in action but Intel is working on it behind the scenes. According to a new leak, these chips will launch with a new iGPU utilising the Arc Battlemage architecture. 

The Intel Lunar Lake series is expected to pack integrated graphics based on the Xe2-LPG architecture, which is derived from Intel's next-generation graphics, Battlemage. This new GPU architecture is the successor to the Xe-LPG architecture used in the first discrete Arc gaming graphics cards.

As per Bionic_Squash (via Wccftech), the Lunar Lake iGPU will have 64 Xe2 EUs (Execution Units), which translates to 8 Xe-Cores and 1024 FP32 units. Although the number of EUs is lower in comparison to the full Raptor Lake mobile chip (with up to 96 EUs), note that Lunar Lake is optimised for low power consumption and efficiency rather than high performance. As such, there should be other architecture (likely Arrow Lake) to complement the mobile lineup.

It's important to note that Lunar Lake is not expected to be released soon, as it will feature Intel's 18A technology. This process node is expected to be ready for production in H2 2024, leading us to believe the first Lunar Lake-based products will probably reach customers sometime in 2025.

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KitGuru says: Even with 64 EUs, we wouldn't be surprised if the Lunar Lake's Battlemage iGPU could match the performance of Raptor Lake mobile's top iGPU.

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